Artificial Obstacle Intelligence 

A casual puzzle anti-platformer where the player’s goal 

is to prevent AI agents from navigating through the

level and reaching the finish line. The player must 

use a variety of well placed traps to hinder the AI 

and achieve the goal of stopping them. The player 

is judged on optimizing the number of traps 

used and the time to kill all AI agents.

Contributors:

TheBionicHeart

TreyEatsBabies

may0

murdockarmor

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsTheBionicHeart, TreyEatsBabies, may0
GenrePlatformer, Puzzle
Made withGodot
Tags2D, anti-platformer, Game Jam, Pixel Art, Puzzle-Platformer, Singleplayer

Comments

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(+1)

its a bit too easy to accidentally place an obsticle while trying to pick a new trap. I did not really want to waste my money on a rhino inside the floor.

fun game otherwis

This is so much fun!!

Just putting spikes at the start always works and makes for boring gameplay.

Thank you for the feedback! We've recently done some rebalancing to fix the issue and removed the (most boring) spike trap. Thank you for playing!

Thanks for playing everyone! Give us some feedback and leave a rating :)